Open to new opportunities

Sami Koneru-Ansari

Building ML systems from the ground up.

EECS at UC Berkeley. Currently at Intel building deep learning primitives in oneDNN. Previously optimized LLM inference at Piris Labs, with CUDA kernels and from-scratch paper reimplementations on the side.

PythonC++CUDAPyTorchSGLangRustTypeScriptReactNode.jsPostgreSQLLangChainDockerKubernetesGCPAWS

Education

University of California, Berkeley logo

University of California, Berkeley

B.S. Electrical Engineering and Computer Science · 4.0 GPA

Relevant coursework

  • Data Structures and Algorithms
  • Machine Learning
  • Machine Structures
  • Signal Processing
  • Computer Networks
  • Discrete Mathematics
  • Probability Theory
  • Linear Algebra

Work experience

AI Software Engineer Intern
Intel · Folsom, CA
Sept 2026 — Present
  • Developing deep learning primitives in oneDNN, Intel's open-source library behind PyTorch and TensorFlow on Intel hardware, working in C++ on Linux across floating-point arithmetic, numerical accuracy, and library architecture.
C++oneDNNLinux
Machine Learning Engineer Intern
Piris Labs · Remote
June 2026 — Aug 2026
  • Built ML infrastructure to optimize LLM inference on B200 GPUs, spanning automated GCP deployment, SGLang serving, prefix caching, multi-tenancy, and per-instance routing, as groundwork for custom photonics hardware.
  • Researched and implemented scheduling and batching policies that cut median end-to-end latency by over 50%.
  • Benchmarked speculative decoding, batching, scheduling, and routing on unified and disaggregated systems, reaching 483 tok/s on GLM 5.2, 23% more than Databricks.
SGLangCUDAGCPKubernetes
Founding Software Engineer
DreamIt · Berkeley, CA
Feb 2026 — May 2026
  • Directed a 3-person engineering team shipping end-to-end Rust features for an early-stage no-code gaming app, scaling to 1,400+ users.
  • Architected an async Claude API pipeline that generates playable games from natural-language prompts.
RustClaude API
Data Science Intern
TokenWorks · Remote
Feb 2026 — May 2026
  • Fine-tuned BART-base as a sequence-to-sequence tagger for low-resource Sumerian, jointly predicting part of speech, lemma, and English gloss from 217K CoNLL-U tokens of transliterated cuneiform in a single decoding pass.
  • Built a self-hosted Wikibase lexical knowledge graph with idempotent Python importers mirroring Wikidata's Sumerian lexeme schema through a resumable, checkpointed pipeline.
PyTorchBARTDockerWikibase
Machine Learning Engineer (Contract)
GetGreen · Remote
Sept 2025 — Dec 2025
  • Engineered a RAG chatbot using LangChain and ChromaDB for semantic search over 1,000+ scraped articles, answering sustainability questions in under 3 seconds.
  • Scraped and processed the retrieval corpus with BeautifulSoup, pandas, and SQL.
LangChainChromaDBpandasSQL
Software Development Intern
California Department of Technology · Rancho Cordova, CA
May 2024 — July 2024
  • Built full-stack web apps with HTML/CSS/JS for the frontend, Node.js for the backend, PostgreSQL for relational data, and JWT authentication to manage scheduling and file sharing for 100+ employees.
  • Managed datasets of 500+ employees and 70+ clients using SQL and Excel to drive operational reporting.
Node.jsPostgreSQLJWTSQL

Currently

  • BuildingDeep learning primitives in oneDNN at Intel
  • ResearchingLearned validity signals for stale context in world models
  • WritingGPU kernels in C++/CUDA on the side

Beyond code

  • Chess
    Built my own engine using negamax + alpha-beta search.
  • Game engines
    Procedural world generation in Rust + Bevy ECS.
  • From-scratch ML
    Reimplementing GPT-2, transformers, and CNNs by hand.

Get in touch

Always happy to chat about ML, RL, game engines, or anything you're building. Drop me a line and I'll get back to you.